Continuing Designing for human performance: the case for in-bodied interaction
Designing for human performance: the case for in-bodied interaction
mc schraefel at UX Brighton 2013
Related reading
Books, research, ideas and people referenced in this talk.
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Concepts
- Embodied interactionEmbodied and in-bodied interaction treat the whole body as part of the interface, not only eyes and fingertips.
- Embodied cognitionBackground on how thinking is grounded in bodily state, which frames designing for human performance.
People
- m.c. schraefelSchraefel's Southampton profile for the in-bodied interaction research agenda behind this talk.
Projects and resources
- University of SouthamptonHome institution for the human-performance and interactive-systems work referenced in the talk.