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Continuing Designing for human performance: the case for in-bodied interaction

Designing for human performance: the case for in-bodied interaction

mc schraefel at UX Brighton 2013

Related reading

Books, research, ideas and people referenced in this talk.

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Concepts

  • Embodied interactionEmbodied and in-bodied interaction treat the whole body as part of the interface, not only eyes and fingertips.
  • Embodied cognitionBackground on how thinking is grounded in bodily state, which frames designing for human performance.

People

  • m.c. schraefelSchraefel's Southampton profile for the in-bodied interaction research agenda behind this talk.

Projects and resources